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38 lines
899 B
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace Game.Battle
{
public partial class ViewMap : GComponent
{
public GLoader m_background;
public GImage m_mapBack;
public ViewMapPanel m_mapPanel;
public GTextField m_n5;
public ViewMapSelect m_mapSelect;
public const string URL = "ui://2qo7xpdcklx945";
public static ViewMap CreateInstance()
{
return (ViewMap)UIPackage.CreateObject("Battle","Map");
}
public ViewMap()
{
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
m_background = (GLoader)this.GetChild("background");
m_mapBack = (GImage)this.GetChild("mapBack");
m_mapPanel = (ViewMapPanel)this.GetChild("mapPanel");
m_n5 = (GTextField)this.GetChild("n5");
m_mapSelect = (ViewMapSelect)this.GetChild("mapSelect");
}
}
}