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40 lines
992 B
C#
40 lines
992 B
C#
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace Game.Common
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{
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public partial class ViewPlayerTouch : GComponent
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{
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public GGraph m_n14;
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public GGraph m_n15;
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public GTextInput m_ConsoleInput;
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public GList m_Console;
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public GGroup m_ConsolePanel;
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public ViewCursor m_Cursor;
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public const string URL = "ui://ovtc57tdkkqs0";
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public static ViewPlayerTouch CreateInstance()
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{
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return (ViewPlayerTouch)UIPackage.CreateObject("Common","PlayerTouch");
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}
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public ViewPlayerTouch()
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{
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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m_n14 = (GGraph)this.GetChild("n14");
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m_n15 = (GGraph)this.GetChild("n15");
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m_ConsoleInput = (GTextInput)this.GetChild("ConsoleInput");
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m_Console = (GList)this.GetChild("Console");
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m_ConsolePanel = (GGroup)this.GetChild("ConsolePanel");
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m_Cursor = (ViewCursor)this.GetChild("Cursor");
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}
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}
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} |