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			20 lines
		
	
	
		
			477 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			20 lines
		
	
	
		
			477 B
		
	
	
	
		
			C#
		
	
| using UnityEngine;
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| 
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| namespace CleverCrow.Fluid.BTs.Examples {
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|     public class FlagManager : MonoBehaviour {
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|         public static FlagManager current;
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|         
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|         public GameObject flag;
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|         public GameObject goalRed;
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|         public GameObject goalBlue;
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|         public GameObject speedBoost;
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| 
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|         [HideInInspector]
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|         public GameObject flagStart;
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| 
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|         private void Awake () {
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|             flagStart = flag;
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|             current = this;
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|         }
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|     }
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| } |