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18 lines
456 B
C#
18 lines
456 B
C#
namespace Game
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{
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public class ClipAttackTrigger : TimelineClipBase
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{
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private AttackTriggerClip _mRealAsset;
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public override void OnEnter()
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{
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_mRealAsset = Asset as AttackTriggerClip;
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UtilBuff.BuffEffectAll(Owner.ID(), EBuffEffectTimingType.Attack);
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}
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public override void OnStay()
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{
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}
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public override void OnLeave()
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{
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}
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}
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} |