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14 lines
383 B
C#

using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
[TrackColor(1f, 0.8489079f, 0.3254717f)]
[TrackClipType(typeof(SlideClip))]
public class SlideTrack : TrackAsset
{
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
{
return ScriptPlayable<SlideMixerBehaviour>.Create (graph, inputCount);
}
}