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							|  | using UnityEngine;
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							|  | 
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							|  | namespace Aseprite
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							|  | {
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							|  |     public abstract class Pixel
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							|  |     {
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							|  |         protected Frame Frame = null;
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							|  |         public abstract Color GetColor();
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							|  | 
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							|  |         public Pixel(Frame frame)
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							|  |         {
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							|  |             Frame = frame;
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							|  |         }
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							|  |     }
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							|  | }
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							|  | 
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