You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
| using UnityEngine;
 | |
| 
 | |
| public class ShipPlayerController1 : MonoBehaviour
 | |
| {
 | |
|     public bool autoMove;
 | |
| 	public float m_speed = 1f;
 | |
| 	public float m_rotationSpeed = 1f;
 | |
|     public BoxCollider2D m_moveArea;
 | |
|     float ttimer;
 | |
|     float tt2;
 | |
| 	void Update()
 | |
| 	{
 | |
|         if (autoMove)
 | |
|         {
 | |
|             ttimer = Time.time;
 | |
|             if (ttimer > tt2)
 | |
|             {
 | |
|                 tt2 = ttimer + 1;
 | |
|                 m_speed = Random.Range(0.1f, 2f);
 | |
|             }
 | |
|             Vector3 dir = transform.rotation * Vector3.up;
 | |
|             transform.position += dir * m_speed * Time.deltaTime;
 | |
| 
 | |
|         }
 | |
|         
 | |
|         if (!m_moveArea.bounds.Contains(transform.position))
 | |
|         {
 | |
|             Vector3 new_pos = transform.position;
 | |
|             if (transform.position.x > m_moveArea.bounds.max.x)
 | |
|             {
 | |
|                 new_pos.x = m_moveArea.bounds.min.x;
 | |
|             }
 | |
|             else if (transform.position.x < m_moveArea.bounds.min.x)
 | |
|             {
 | |
|                 new_pos.x = m_moveArea.bounds.max.x;
 | |
|             }
 | |
| 
 | |
|             if (transform.position.y > m_moveArea.bounds.max.y)
 | |
|             {
 | |
|                 new_pos.y = m_moveArea.bounds.min.y;
 | |
|             }
 | |
|             else if (transform.position.y < m_moveArea.bounds.min.y)
 | |
|             {
 | |
|                 new_pos.y = m_moveArea.bounds.max.y;
 | |
|             }
 | |
| 
 | |
|             transform.position = new_pos;
 | |
|         }
 | |
| 	}
 | |
| } |