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			100 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
| //------------------------------------------------------------------------------
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| // <auto-generated>
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| //     This code was generated by a tool.
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| //     Runtime Version:4.0.30319.42000
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| //
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| //     Changes to this file may cause incorrect behavior and will be lost if
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| //     the code is regenerated.
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| // </auto-generated>
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| //------------------------------------------------------------------------------
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| 
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| using Articy.Touhou;
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| using Articy.Unity;
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| using Articy.Unity.Constraints;
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| using Articy.Unity.Interfaces;
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| using System;
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| 
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| namespace Articy.Touhou.Features
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| {
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|     
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|     
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|     public class ElementReactFeatureConstraint
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|     {
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|         
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|         private Boolean mLoadedConstraints;
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|         
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|         private EnumConstraint mElement1;
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|         
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|         private EnumConstraint mElement2;
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|         
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|         private EnumConstraint mElementResult;
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|         
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|         private ReferenceSlotConstraint mBuff;
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|         
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|         private NumberConstraint mBuffLevel;
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|         
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|         public EnumConstraint Element1
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mElement1;
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|             }
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|         }
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|         
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|         public EnumConstraint Element2
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mElement2;
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|             }
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|         }
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|         
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|         public EnumConstraint ElementResult
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mElementResult;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint Buff
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mBuff;
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|             }
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|         }
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|         
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|         public NumberConstraint BuffLevel
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mBuffLevel;
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|             }
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|         }
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|         
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|         public virtual void EnsureConstraints()
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|         {
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|             if ((mLoadedConstraints == true))
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|             {
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|                 return;
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|             }
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|             mLoadedConstraints = true;
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|             mElement1 = new Articy.Unity.Constraints.EnumConstraint(false, "BySortIndex");
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|             mElement2 = new Articy.Unity.Constraints.EnumConstraint(false, "BySortIndex");
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|             mElementResult = new Articy.Unity.Constraints.EnumConstraint(false, "BySortIndex");
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|             mBuff = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Buff;");
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|             mBuffLevel = new Articy.Unity.Constraints.NumberConstraint(0D, 3.40282346638529E+38D, 0, 0, 0, "层");
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|         }
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|     }
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| }
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