|  |  | using System.Collections;
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							|  |  | using System.Collections.Generic;
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							|  |  | using UnityEngine;
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							|  |  | using FairyGUI.Utils;
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							|  |  | 
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							|  |  | namespace FairyGUI
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							|  |  | {
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							|  |  |     public class AsyncCreationHelper
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							|  |  |     {
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							|  |  |         public static void CreateObject(PackageItem item, UIPackage.CreateObjectCallback callback)
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							|  |  |         {
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							|  |  |             Timers.inst.StartCoroutine(_CreateObject(item, callback));
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							|  |  |         }
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							|  |  | 
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							|  |  |         static IEnumerator _CreateObject(PackageItem item, UIPackage.CreateObjectCallback callback)
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							|  |  |         {
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							|  |  |             Stats.LatestObjectCreation = 0;
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							|  |  |             Stats.LatestGraphicsCreation = 0;
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							|  |  | 
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							|  |  |             float frameTime = UIConfig.frameTimeForAsyncUIConstruction;
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							|  |  | 
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							|  |  |             List<DisplayListItem> itemList = new List<DisplayListItem>();
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							|  |  |             DisplayListItem di = new DisplayListItem(item, ObjectType.Component);
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							|  |  |             di.childCount = CollectComponentChildren(item, itemList);
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							|  |  |             itemList.Add(di);
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							|  |  | 
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							|  |  |             int cnt = itemList.Count;
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							|  |  |             List<GObject> objectPool = new List<GObject>(cnt);
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							|  |  |             GObject obj;
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							|  |  |             float t = Time.realtimeSinceStartup;
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							|  |  |             bool alreadyNextFrame = false;
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							|  |  | 
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							|  |  |             for (int i = 0; i < cnt; i++)
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							|  |  |             {
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							|  |  |                 di = itemList[i];
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							|  |  |                 if (di.packageItem != null)
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							|  |  |                 {
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							|  |  |                     obj = UIObjectFactory.NewObject(di.packageItem);
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							|  |  |                     objectPool.Add(obj);
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							|  |  | 
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							|  |  |                     UIPackage._constructing++;
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							|  |  |                     if (di.packageItem.type == PackageItemType.Component)
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							|  |  |                     {
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							|  |  |                         int poolStart = objectPool.Count - di.childCount - 1;
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							|  |  | 
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							|  |  |                         ((GComponent)obj).ConstructFromResource(objectPool, poolStart);
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							|  |  | 
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							|  |  |                         objectPool.RemoveRange(poolStart, di.childCount);
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							|  |  |                     }
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							|  |  |                     else
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							|  |  |                     {
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							|  |  |                         obj.ConstructFromResource();
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							|  |  |                     }
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							|  |  |                     UIPackage._constructing--;
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							|  |  |                 }
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							|  |  |                 else
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							|  |  |                 {
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							|  |  |                     obj = UIObjectFactory.NewObject(di.type);
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							|  |  |                     objectPool.Add(obj);
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							|  |  | 
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							|  |  |                     if (di.type == ObjectType.List && di.listItemCount > 0)
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							|  |  |                     {
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							|  |  |                         int poolStart = objectPool.Count - di.listItemCount - 1;
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							|  |  |                         for (int k = 0; k < di.listItemCount; k++) //把他们都放到pool里,这样GList在创建时就不需要创建对象了
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							|  |  |                             ((GList)obj).itemPool.ReturnObject(objectPool[k + poolStart]);
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							|  |  |                         objectPool.RemoveRange(poolStart, di.listItemCount);
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							|  |  |                     }
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							|  |  |                 }
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							|  |  | 
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							|  |  |                 if ((i % 5 == 0) && Time.realtimeSinceStartup - t >= frameTime)
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							|  |  |                 {
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							|  |  |                     yield return null;
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							|  |  |                     t = Time.realtimeSinceStartup;
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							|  |  |                     alreadyNextFrame = true;
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							|  |  |                 }
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							|  |  |             }
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							|  |  | 
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							|  |  |             if (!alreadyNextFrame) //强制至至少下一帧才调用callback,避免调用者逻辑出错
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							|  |  |                 yield return null;
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							|  |  | 
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							|  |  |             callback(objectPool[0]);
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							|  |  |         }
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							|  |  | 
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							|  |  |         /// <summary>
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							|  |  |         /// 收集创建目标对象所需的所有类型信息
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							|  |  |         /// </summary>
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							|  |  |         /// <param name="item"></param>
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							|  |  |         /// <param name="list"></param>
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							|  |  |         static int CollectComponentChildren(PackageItem item, List<DisplayListItem> list)
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							|  |  |         {
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							|  |  |             ByteBuffer buffer = item.rawData;
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							|  |  |             buffer.Seek(0, 2);
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							|  |  | 
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							|  |  |             int dcnt = buffer.ReadShort();
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							|  |  |             DisplayListItem di;
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							|  |  |             PackageItem pi;
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							|  |  |             for (int i = 0; i < dcnt; i++)
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							|  |  |             {
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							|  |  |                 int dataLen = buffer.ReadShort();
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							|  |  |                 int curPos = buffer.position;
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							|  |  | 
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							|  |  |                 buffer.Seek(curPos, 0);
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							|  |  | 
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							|  |  |                 ObjectType type = (ObjectType)buffer.ReadByte();
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							|  |  |                 string src = buffer.ReadS();
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							|  |  |                 string pkgId = buffer.ReadS();
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							|  |  | 
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							|  |  |                 buffer.position = curPos;
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							|  |  | 
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							|  |  |                 if (src != null)
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							|  |  |                 {
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							|  |  |                     UIPackage pkg;
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							|  |  |                     if (pkgId != null)
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							|  |  |                         pkg = UIPackage.GetById(pkgId);
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							|  |  |                     else
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							|  |  |                         pkg = item.owner;
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							|  |  | 
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							|  |  |                     pi = pkg != null ? pkg.GetItem(src) : null;
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							|  |  |                     di = new DisplayListItem(pi, type);
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							|  |  | 
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							|  |  |                     if (pi != null && pi.type == PackageItemType.Component)
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							|  |  |                         di.childCount = CollectComponentChildren(pi, list);
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							|  |  |                 }
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							|  |  |                 else
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							|  |  |                 {
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							|  |  |                     di = new DisplayListItem(null, type);
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							|  |  |                     if (type == ObjectType.List) //list
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							|  |  |                         di.listItemCount = CollectListChildren(buffer, list);
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							|  |  |                 }
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							|  |  | 
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							|  |  |                 list.Add(di);
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							|  |  |                 buffer.position = curPos + dataLen;
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							|  |  |             }
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							|  |  | 
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							|  |  |             return dcnt;
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							|  |  |         }
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							|  |  | 
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							|  |  |         static int CollectListChildren(ByteBuffer buffer, List<DisplayListItem> list)
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							|  |  |         {
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							|  |  |             buffer.Seek(buffer.position, 8);
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							|  |  | 
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							|  |  |             string defaultItem = buffer.ReadS();
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							|  |  |             int listItemCount = 0;
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							|  |  |             int itemCount = buffer.ReadShort();
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							|  |  |             for (int i = 0; i < itemCount; i++)
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							|  |  |             {
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							|  |  |                 int nextPos = buffer.ReadShort();
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							|  |  |                 nextPos += buffer.position;
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							|  |  | 
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							|  |  |                 string url = buffer.ReadS();
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							|  |  |                 if (url == null)
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							|  |  |                     url = defaultItem;
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							|  |  |                 if (!string.IsNullOrEmpty(url))
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							|  |  |                 {
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							|  |  |                     PackageItem pi = UIPackage.GetItemByURL(url);
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							|  |  |                     if (pi != null)
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							|  |  |                     {
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							|  |  |                         DisplayListItem di = new DisplayListItem(pi, pi.objectType);
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							|  |  |                         if (pi.type == PackageItemType.Component)
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							|  |  |                             di.childCount = CollectComponentChildren(pi, list);
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							|  |  | 
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							|  |  |                         list.Add(di);
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							|  |  |                         listItemCount++;
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							|  |  |                     }
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							|  |  |                 }
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							|  |  |                 buffer.position = nextPos;
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							|  |  |             }
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							|  |  | 
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							|  |  |             return listItemCount;
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							|  |  |         }
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							|  |  | 
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							|  |  |         /// <summary>
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							|  |  |         /// 
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							|  |  |         /// </summary>
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							|  |  |         class DisplayListItem
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							|  |  |         {
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							|  |  |             public PackageItem packageItem;
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							|  |  |             public ObjectType type;
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							|  |  |             public int childCount;
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							|  |  |             public int listItemCount;
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							|  |  | 
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							|  |  |             public DisplayListItem(PackageItem pi, ObjectType type)
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							|  |  |             {
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							|  |  |                 this.packageItem = pi;
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							|  |  |                 this.type = type;
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							|  |  |             }
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							|  |  |         }
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							|  |  |     }
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							|  |  | }
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