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			18 lines
		
	
	
		
			454 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			18 lines
		
	
	
		
			454 B
		
	
	
	
		
			C#
		
	
| namespace Game
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| {
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|     public class ClipBuffAttack : TimelineClipBase
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|     {
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|         private BuffAttackClip _mRealAsset;
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|         public override void OnEnter()
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|         {
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|             _mRealAsset = Asset as BuffAttackClip;
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|             UtilBuff.BuffEffectAll(Owner.ID(), EBuffEffectTimingType.BeAttackHeavy);
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|         }
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|         public override void OnStay()
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|         {
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|         }
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|         public override void OnLeave()
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|         {
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|         }
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|     }
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| } |