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			28 lines
		
	
	
		
			729 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			28 lines
		
	
	
		
			729 B
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class dissappear : MonoBehaviour {
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    bool start = false;
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	// Use this for initialization
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	void Start () {
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       StartCoroutine(slsls());
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	}
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	IEnumerator slsls()
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    {
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        yield return new WaitForSeconds(3);
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        //gameObject.SetActive(false);
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        start = true;
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    }
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	// Update is called once per frame
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	void Update () {
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        if (start)
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        {
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            float posz;
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            posz = Mathf.Lerp(transform.position.z, 0.4f, Time.deltaTime);
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            transform.position = new Vector3(transform.position.x, transform.position.y, posz);
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        }
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            //transform.position.z = 
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	}
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}
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