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							|  | namespace Game
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							|  | {
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							|  |     public class AIDirectorDefault : AIDirectorBase<AIDirectorDefault>
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							|  |     {
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							|  |         protected override void OnCreate()
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							|  |         {
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							|  |             Selector(() =>
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							|  |             {
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							|  |                 UpdateModule();
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							|  |                 UpdateAttack();
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							|  |             });
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							|  |         }
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							|  |     }
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							|  | } |