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			28 lines
		
	
	
		
			729 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			28 lines
		
	
	
		
			729 B
		
	
	
	
		
			C#
		
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class dissappear : MonoBehaviour {
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|     bool start = false;
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| 	// Use this for initialization
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| 	void Start () {
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|        StartCoroutine(slsls());
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| 	}
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| 	IEnumerator slsls()
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|     {
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|         yield return new WaitForSeconds(3);
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|         //gameObject.SetActive(false);
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|         start = true;
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|     }
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| 	// Update is called once per frame
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| 	void Update () {
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|         if (start)
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|         {
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|             float posz;
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|             posz = Mathf.Lerp(transform.position.z, 0.4f, Time.deltaTime);
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|             transform.position = new Vector3(transform.position.x, transform.position.y, posz);
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|         }
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|             //transform.position.z = 
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| 	}
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| }
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