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50 lines
1.3 KiB
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace Game.Common
{
public partial class ViewDrama : GComponent
{
public Controller m_c1;
public Controller m_c2;
public Controller m_c3;
public Controller m_c4;
public Controller m_c5;
public Controller m_c6;
public GLoader m_picLeft;
public GLoader m_picRight;
public ViewDramaContent m_content;
public ViewDramaNameLable m_nameLable;
public GList m_choice;
public const string URL = "ui://ovtc57tdpgt3n";
public static ViewDrama CreateInstance()
{
return (ViewDrama)UIPackage.CreateObject("Common","Drama");
}
public ViewDrama()
{
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
m_c1 = this.GetController("c1");
m_c2 = this.GetController("c2");
m_c3 = this.GetController("c3");
m_c4 = this.GetController("c4");
m_c5 = this.GetController("c5");
m_c6 = this.GetController("c6");
m_picLeft = (GLoader)this.GetChild("picLeft");
m_picRight = (GLoader)this.GetChild("picRight");
m_content = (ViewDramaContent)this.GetChild("content");
m_nameLable = (ViewDramaNameLable)this.GetChild("nameLable");
m_choice = (GList)this.GetChild("choice");
}
}
}