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			14 lines
		
	
	
		
			390 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			14 lines
		
	
	
		
			390 B
		
	
	
	
		
			C#
		
	
| using UnityEngine;
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| using UnityEngine.Playables;
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| using UnityEngine.Timeline;
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| 
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| [TrackColor(0.855f, 0.8623f, 0.87f)]
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| [TrackClipType(typeof(SubEntityClip))]
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| public class SubEntityTrack : TrackAsset
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| {
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|     public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
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|     {
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|         return ScriptPlayable<SubEntityMixerBehaviour>.Create(graph, inputCount);
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|     }
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| }
 |