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63 lines
2.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
public partial class GameEntity {
public InteractComponent interact { get { return (InteractComponent)GetComponent(GameComponentsLookup.Interact); } }
public bool hasInteract { get { return HasComponent(GameComponentsLookup.Interact); } }
public void AddInteract(Game.MetaData<bool> newIsActive, Game.MetaData<bool> newIsTarget, EInteractType newInteractType, string newTargetId) {
var index = GameComponentsLookup.Interact;
var component = (InteractComponent)CreateComponent(index, typeof(InteractComponent));
component.IsActive = newIsActive;
component.IsTarget = newIsTarget;
component.InteractType = newInteractType;
component.TargetId = newTargetId;
AddComponent(index, component);
}
public void ReplaceInteract(Game.MetaData<bool> newIsActive, Game.MetaData<bool> newIsTarget, EInteractType newInteractType, string newTargetId) {
var index = GameComponentsLookup.Interact;
var component = (InteractComponent)CreateComponent(index, typeof(InteractComponent));
component.IsActive = newIsActive;
component.IsTarget = newIsTarget;
component.InteractType = newInteractType;
component.TargetId = newTargetId;
ReplaceComponent(index, component);
}
public void RemoveInteract() {
RemoveComponent(GameComponentsLookup.Interact);
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
public sealed partial class GameMatcher {
static Entitas.IMatcher<GameEntity> _matcherInteract;
public static Entitas.IMatcher<GameEntity> Interact {
get {
if (_matcherInteract == null) {
var matcher = (Entitas.Matcher<GameEntity>)Entitas.Matcher<GameEntity>.AllOf(GameComponentsLookup.Interact);
matcher.componentNames = GameComponentsLookup.componentNames;
_matcherInteract = matcher;
}
return _matcherInteract;
}
}
}