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			268 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			268 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C#
		
	
| //------------------------------------------------------------------------------
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| // <auto-generated>
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| //     This code was generated by a tool.
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| //     Runtime Version:4.0.30319.42000
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| //
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| //     Changes to this file may cause incorrect behavior and will be lost if
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| //     the code is regenerated.
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| // </auto-generated>
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| //------------------------------------------------------------------------------
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| 
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| using Articy.Touhou;
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| using Articy.Unity;
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| using Articy.Unity.Constraints;
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| using Articy.Unity.Interfaces;
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| using System;
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| 
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| namespace Articy.Touhou.Features
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| {
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|     
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|     
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|     public class LevelFeatureConstraint
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|     {
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|         
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|         private Boolean mLoadedConstraints;
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|         
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|         private TextConstraint mPrefab;
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|         
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|         private ReferenceStripConstraint mMonsterList;
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|         
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|         private NumberConstraint mDifficulty;
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|         
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|         private ReferenceSlotConstraint mLevelLink_TL;
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|         
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|         private ReferenceSlotConstraint mLevelLink_TM;
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|         
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|         private ReferenceSlotConstraint mLevelLink_TR;
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|         
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|         private ReferenceSlotConstraint mLevelLink_LT;
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|         
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|         private ReferenceSlotConstraint mLevelLink_LM;
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|         
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|         private ReferenceSlotConstraint mLevelLink_LD;
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|         
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|         private ReferenceSlotConstraint mLevelLink_DL;
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|         
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|         private ReferenceSlotConstraint mLevelLink_DM;
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|         
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|         private ReferenceSlotConstraint mLevelLink_DR;
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|         
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|         private ReferenceSlotConstraint mLevelLink_RT;
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|         
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|         private ReferenceSlotConstraint mLevelLink_RM;
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|         
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|         private ReferenceSlotConstraint mLevelLink_RD;
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|         
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|         private ReferenceSlotConstraint mDoor;
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|         
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|         private NumberConstraint mLevelSizeX;
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|         
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|         private NumberConstraint mLevelSizeY;
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|         
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|         private TextConstraint mAIRes;
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|         
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|         public TextConstraint Prefab
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mPrefab;
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|             }
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|         }
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|         
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|         public ReferenceStripConstraint MonsterList
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mMonsterList;
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|             }
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|         }
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|         
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|         public NumberConstraint Difficulty
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mDifficulty;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_TL
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_TL;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_TM
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_TM;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_TR
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_TR;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_LT
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_LT;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_LM
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_LM;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_LD
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_LD;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_DL
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_DL;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_DM
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_DM;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_DR
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_DR;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_RT
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_RT;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_RM
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_RM;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint LevelLink_RD
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelLink_RD;
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|             }
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|         }
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|         
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|         public ReferenceSlotConstraint Door
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mDoor;
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|             }
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|         }
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|         
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|         public NumberConstraint LevelSizeX
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelSizeX;
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|             }
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|         }
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|         
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|         public NumberConstraint LevelSizeY
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mLevelSizeY;
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|             }
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|         }
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|         
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|         public TextConstraint AIRes
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|         {
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|             get
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|             {
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|                 EnsureConstraints();
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|                 return mAIRes;
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|             }
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|         }
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|         
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|         public virtual void EnsureConstraints()
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|         {
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|             if ((mLoadedConstraints == true))
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|             {
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|                 return;
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|             }
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|             mLoadedConstraints = true;
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|             mPrefab = new Articy.Unity.Constraints.TextConstraint(2048, "", null, false, false);
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|             mMonsterList = new Articy.Unity.Constraints.ReferenceStripConstraint(10000, "Entity;", "", "None;", "Monster;");
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|             mDifficulty = new Articy.Unity.Constraints.NumberConstraint(1D, 3.40282346638529E+38D, 0, 0, 0, null);
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|             mLevelLink_TL = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_TM = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_TR = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_LT = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_LM = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_LD = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_DL = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_DM = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_DR = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_RT = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_RM = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mLevelLink_RD = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Level;");
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|             mDoor = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Door;");
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|             mLevelSizeX = new Articy.Unity.Constraints.NumberConstraint(1D, 4D, 0, 0, 0, null);
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|             mLevelSizeY = new Articy.Unity.Constraints.NumberConstraint(1D, 4D, 0, 0, 0, null);
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|             mAIRes = new Articy.Unity.Constraints.TextConstraint(2048, "", null, false, false);
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|         }
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|     }
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| }
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