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76 lines
2.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Articy.Touhou;
using Articy.Unity;
using Articy.Unity.Constraints;
using Articy.Unity.Interfaces;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Articy.Touhou.Features
{
public class BuffEffectAddBuffFeatureConstraint
{
private Boolean mLoadedConstraints;
private ReferenceSlotConstraint mBuff;
private NumberConstraint mBuffLevel;
private NumberConstraint mNumberValueLevel;
public ReferenceSlotConstraint Buff
{
get
{
EnsureConstraints();
return mBuff;
}
}
public NumberConstraint BuffLevel
{
get
{
EnsureConstraints();
return mBuffLevel;
}
}
public NumberConstraint NumberValueLevel
{
get
{
EnsureConstraints();
return mNumberValueLevel;
}
}
public virtual void EnsureConstraints()
{
if ((mLoadedConstraints == true))
{
return;
}
mLoadedConstraints = true;
mBuff = new Articy.Unity.Constraints.ReferenceSlotConstraint("Entity;", "", "None;", "Buff;");
mBuffLevel = new Articy.Unity.Constraints.NumberConstraint(0D, 3.40282346638529E+38D, 0, 0, 0, "层");
mNumberValueLevel = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, null);
}
}
}