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C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Articy.Touhou;
using Articy.Unity;
using Articy.Unity.Interfaces;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Articy.Touhou.Features
{
[Serializable()]
public class BuffPreCheckHasBuffFeature : IArticyBaseObject, IPropertyProvider
{
[SerializeField()]
private ArticyValueArticyObject mBuff = new ArticyValueArticyObject();
[SerializeField()]
private Boolean mBooleanValue = new Boolean();
[SerializeField()]
private UInt64 mOwnerId;
[SerializeField()]
private UInt32 mOwnerInstanceId;
public ArticyObject Buff
{
get
{
return mBuff.GetValue();
}
set
{
var oldValue = mBuff;
mBuff.SetValue(value);
Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "BuffPreCheckHasBuff.Buff", oldValue.GetValue(), mBuff.GetValue());
}
}
public Boolean BooleanValue
{
get
{
return mBooleanValue;
}
set
{
var oldValue = mBooleanValue;
mBooleanValue = value;
Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "BuffPreCheckHasBuff.BooleanValue", oldValue, mBooleanValue);
}
}
public UInt64 OwnerId
{
get
{
return mOwnerId;
}
set
{
mOwnerId = value;
}
}
public UInt32 OwnerInstanceId
{
get
{
return mOwnerInstanceId;
}
set
{
mOwnerInstanceId = value;
}
}
private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent)
{
Articy.Touhou.Features.BuffPreCheckHasBuffFeature newClone = ((Articy.Touhou.Features.BuffPreCheckHasBuffFeature)(aClone));
if ((mBuff != null))
{
newClone.mBuff = ((ArticyValueArticyObject)(mBuff.CloneObject(newClone, aFirstClassParent)));
}
newClone.BooleanValue = BooleanValue;
newClone.OwnerId = OwnerId;
}
public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent)
{
Articy.Touhou.Features.BuffPreCheckHasBuffFeature clone = new Articy.Touhou.Features.BuffPreCheckHasBuffFeature();
CloneProperties(clone, aFirstClassParent);
return clone;
}
public virtual bool IsLocalizedPropertyOverwritten(string aProperty)
{
return false;
}
#region property provider interface
public void setProp(string aProperty, object aValue)
{
if ((aProperty == "Buff"))
{
Buff = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue);
return;
}
if ((aProperty == "BooleanValue"))
{
BooleanValue = System.Convert.ToBoolean(aValue);
return;
}
}
public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty)
{
if ((aProperty == "Buff"))
{
return new Articy.Unity.Interfaces.ScriptDataProxy(Buff);
}
if ((aProperty == "BooleanValue"))
{
return new Articy.Unity.Interfaces.ScriptDataProxy(BooleanValue);
}
return null;
}
#endregion
}
}