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124 lines
3.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Articy.Touhou;
using Articy.Unity;
using Articy.Unity.Constraints;
using Articy.Unity.Interfaces;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Articy.Touhou.Features
{
public class MoveParamBasicFeatureConstraint
{
private Boolean mLoadedConstraints;
private NumberConstraint mSpeedMax;
private NumberConstraint mMoveForce;
private NumberConstraint mGroundDrag;
private NumberConstraint mAirDrag;
private BooleanConstraint mIsFlying;
private BooleanConstraint mNeedScale;
private NumberConstraint mGravity;
public NumberConstraint SpeedMax
{
get
{
EnsureConstraints();
return mSpeedMax;
}
}
public NumberConstraint MoveForce
{
get
{
EnsureConstraints();
return mMoveForce;
}
}
public NumberConstraint GroundDrag
{
get
{
EnsureConstraints();
return mGroundDrag;
}
}
public NumberConstraint AirDrag
{
get
{
EnsureConstraints();
return mAirDrag;
}
}
public BooleanConstraint IsFlying
{
get
{
EnsureConstraints();
return mIsFlying;
}
}
public BooleanConstraint needScale
{
get
{
EnsureConstraints();
return mNeedScale;
}
}
public NumberConstraint Gravity
{
get
{
EnsureConstraints();
return mGravity;
}
}
public virtual void EnsureConstraints()
{
if ((mLoadedConstraints == true))
{
return;
}
mLoadedConstraints = true;
mSpeedMax = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, null);
mMoveForce = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, null);
mGroundDrag = new Articy.Unity.Constraints.NumberConstraint(0D, 3.40282346638529E+38D, 0, 0, 0, null);
mAirDrag = new Articy.Unity.Constraints.NumberConstraint(0D, 3.40282346638529E+38D, 0, 0, 0, null);
mIsFlying = new Articy.Unity.Constraints.BooleanConstraint(false);
mNeedScale = new Articy.Unity.Constraints.BooleanConstraint(false);
mGravity = new Articy.Unity.Constraints.NumberConstraint(0D, 3.40282346638529E+38D, 0, 0, 0, null);
}
}
}