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C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Articy.Touhou;
using Articy.Unity;
using Articy.Unity.Constraints;
using Articy.Unity.Interfaces;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Articy.Touhou.Features
{
public class SkillFeatureConstraint
{
private Boolean mLoadedConstraints;
private ReferenceSlotConstraint mIcon;
private TextConstraint mName;
private TextConstraint mDescribe;
private TextConstraint mTimeline;
private ReferenceStripConstraint mSoundList;
private EnumConstraint mAttackType;
private EnumConstraint mAttackRangeType;
private EnumConstraint mAttackInputType;
private NumberConstraint mAttackRate;
private NumberConstraint mStunRate;
private NumberConstraint mExecuteRate;
public ReferenceSlotConstraint Icon
{
get
{
EnsureConstraints();
return mIcon;
}
}
public TextConstraint Name
{
get
{
EnsureConstraints();
return mName;
}
}
public TextConstraint Describe
{
get
{
EnsureConstraints();
return mDescribe;
}
}
public TextConstraint Timeline
{
get
{
EnsureConstraints();
return mTimeline;
}
}
public ReferenceStripConstraint SoundList
{
get
{
EnsureConstraints();
return mSoundList;
}
}
public EnumConstraint AttackType
{
get
{
EnsureConstraints();
return mAttackType;
}
}
public EnumConstraint AttackRangeType
{
get
{
EnsureConstraints();
return mAttackRangeType;
}
}
public EnumConstraint AttackInputType
{
get
{
EnsureConstraints();
return mAttackInputType;
}
}
public NumberConstraint AttackRate
{
get
{
EnsureConstraints();
return mAttackRate;
}
}
public NumberConstraint StunRate
{
get
{
EnsureConstraints();
return mStunRate;
}
}
public NumberConstraint ExecuteRate
{
get
{
EnsureConstraints();
return mExecuteRate;
}
}
public virtual void EnsureConstraints()
{
if ((mLoadedConstraints == true))
{
return;
}
mLoadedConstraints = true;
mIcon = new Articy.Unity.Constraints.ReferenceSlotConstraint("Asset;", "", "None;Image;", "");
mName = new Articy.Unity.Constraints.TextConstraint(2048, "", null, true, false);
mDescribe = new Articy.Unity.Constraints.TextConstraint(2048, "", null, true, true);
mTimeline = new Articy.Unity.Constraints.TextConstraint(2048, "", null, false, false);
mSoundList = new Articy.Unity.Constraints.ReferenceStripConstraint(10000, "Entity;", "", "None;", "SoundGroup;");
mAttackType = new Articy.Unity.Constraints.EnumConstraint(false, "BySortIndex");
mAttackRangeType = new Articy.Unity.Constraints.EnumConstraint(false, "BySortIndex");
mAttackInputType = new Articy.Unity.Constraints.EnumConstraint(false, "BySortIndex");
mAttackRate = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, "");
mStunRate = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, "");
mExecuteRate = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, "");
}
}
}