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115 lines
3.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Articy.Touhou;
using Articy.Unity;
using Articy.Unity.Interfaces;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Articy.Touhou.Features
{
[Serializable()]
public class SoundFeature : IArticyBaseObject, IPropertyProvider
{
[SerializeField()]
private ArticyValueArticyModelList mSoundGroup = new ArticyValueArticyModelList();
[SerializeField()]
private UInt64 mOwnerId;
[SerializeField()]
private UInt32 mOwnerInstanceId;
public List<ArticyObject> SoundGroup
{
get
{
return mSoundGroup.GetValue();
}
set
{
var oldValue = mSoundGroup;
mSoundGroup.SetValue(value);
Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Sound.SoundGroup", oldValue.GetValue(), mSoundGroup.GetValue());
}
}
public UInt64 OwnerId
{
get
{
return mOwnerId;
}
set
{
mOwnerId = value;
}
}
public UInt32 OwnerInstanceId
{
get
{
return mOwnerInstanceId;
}
set
{
mOwnerInstanceId = value;
}
}
private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent)
{
Articy.Touhou.Features.SoundFeature newClone = ((Articy.Touhou.Features.SoundFeature)(aClone));
mSoundGroup.CustomClone(newClone.mSoundGroup);
newClone.OwnerId = OwnerId;
}
public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent)
{
Articy.Touhou.Features.SoundFeature clone = new Articy.Touhou.Features.SoundFeature();
CloneProperties(clone, aFirstClassParent);
return clone;
}
public virtual bool IsLocalizedPropertyOverwritten(string aProperty)
{
return false;
}
#region property provider interface
public void setProp(string aProperty, object aValue)
{
if ((aProperty == "SoundGroup"))
{
SoundGroup = ((List<ArticyObject>)(aValue));
return;
}
}
public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty)
{
if ((aProperty == "SoundGroup"))
{
return new Articy.Unity.Interfaces.ScriptDataProxy(SoundGroup);
}
return null;
}
#endregion
}
}