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130 lines
3.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Articy.Unity;
using Articy.Unity.Interfaces;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Articy.Touhou
{
[Serializable()]
public class OutputPin : ArticyPrimitive, IOutputPin
{
[SerializeField()]
private ArticyValueArticyScriptInstruction mText = new ArticyValueArticyScriptInstruction();
[SerializeField()]
private UInt64 mOwner;
[SerializeField()]
private ArticyValueListOutgoingConnection mConnections = new ArticyValueListOutgoingConnection();
[SerializeField()]
private UInt32 mOwnerInstanceId;
public ArticyScriptInstruction Text
{
get
{
return mText.GetValue();
}
set
{
mText.SetValue(value);
}
}
public UInt64 Owner
{
get
{
return mOwner;
}
set
{
mOwner = value;
}
}
public List<OutgoingConnection> Connections
{
get
{
return mConnections.GetValue();
}
set
{
mConnections.SetValue(value);
}
}
public UInt32 OwnerInstanceId
{
get
{
return mOwnerInstanceId;
}
set
{
mOwnerInstanceId = value;
}
}
public List<Articy.Unity.Interfaces.IOutgoingConnection> GetOutgoingConnections()
{
return Connections.Cast<IOutgoingConnection>().ToList();
}
public void Evaluate([System.Runtime.InteropServices.OptionalAttribute()] Articy.Unity.IBaseScriptMethodProvider aMethodProvider, [System.Runtime.InteropServices.OptionalAttribute()] Articy.Unity.Interfaces.IGlobalVariables aGlobalVariables)
{
Text.CallScript(aMethodProvider, aGlobalVariables);
}
protected void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent)
{
OutputPin newClone = ((OutputPin)(aClone));
if ((Text != null))
{
newClone.Text = ((ArticyScriptInstruction)(Text.CloneObject(newClone, aFirstClassParent)));
}
newClone.Owner = Owner;
List<OutgoingConnection> temp_Connections = new List<OutgoingConnection>();
int i = 0;
for (i = 0; (i < Connections.Count); i = (i + 1))
{
temp_Connections.Add(((OutgoingConnection)(Connections[i].CloneObject(newClone, aFirstClassParent))));
}
newClone.Connections = temp_Connections;
newClone.Id = Id;
newClone.OwnerInstanceId = aFirstClassParent.InstanceId;
}
public override object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent)
{
OutputPin clone = new OutputPin();
CloneProperties(clone, aFirstClassParent);
return clone;
}
public override bool IsLocalizedPropertyOverwritten(string aProperty)
{
return base.IsLocalizedPropertyOverwritten(aProperty);
}
}
}