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130 lines
3.9 KiB
C#
130 lines
3.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Articy.Touhou;
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using Articy.Touhou.Features;
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using Articy.Unity;
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using Articy.Unity.Interfaces;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Articy.Touhou.Templates
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{
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[Serializable()]
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public class SkillMonsterTemplate : IArticyBaseObject, IPropertyProvider
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{
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[SerializeField()]
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private ArticyValueSkillFeature mSkill = new ArticyValueSkillFeature();
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[SerializeField()]
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private UInt64 mOwnerId;
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[SerializeField()]
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private UInt32 mOwnerInstanceId;
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public Articy.Touhou.Features.SkillFeature Skill
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{
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get
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{
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return mSkill.GetValue();
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}
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set
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{
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mSkill.SetValue(value);
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}
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}
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public UInt64 OwnerId
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{
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get
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{
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return mOwnerId;
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}
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set
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{
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mOwnerId = value;
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Skill.OwnerId = value;
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}
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}
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public UInt32 OwnerInstanceId
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{
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get
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{
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return mOwnerInstanceId;
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}
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set
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{
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mOwnerInstanceId = value;
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Skill.OwnerInstanceId = value;
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}
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}
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private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent)
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{
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Articy.Touhou.Templates.SkillMonsterTemplate newClone = ((Articy.Touhou.Templates.SkillMonsterTemplate)(aClone));
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if ((Skill != null))
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{
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newClone.Skill = ((Articy.Touhou.Features.SkillFeature)(Skill.CloneObject(newClone, aFirstClassParent)));
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}
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newClone.OwnerId = OwnerId;
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}
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public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent)
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{
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Articy.Touhou.Templates.SkillMonsterTemplate clone = new Articy.Touhou.Templates.SkillMonsterTemplate();
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CloneProperties(clone, aFirstClassParent);
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return clone;
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}
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public virtual bool IsLocalizedPropertyOverwritten(string aProperty)
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{
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return false;
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}
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#region property provider interface
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public void setProp(string aProperty, object aValue)
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{
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int featureIndex = aProperty.IndexOf('.');
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if ((featureIndex != -1))
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{
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string featurePath = aProperty.Substring(0, featureIndex);
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string featureProperty = aProperty.Substring((featureIndex + 1));
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if ((featurePath == "Skill"))
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{
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Skill.setProp(featureProperty, aValue);
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}
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}
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}
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public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty)
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{
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int featureIndex = aProperty.IndexOf('.');
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if ((featureIndex != -1))
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{
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string featurePath = aProperty.Substring(0, featureIndex);
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string featureProperty = aProperty.Substring((featureIndex + 1));
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if ((featurePath == "Skill"))
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{
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return Skill.getProp(featureProperty);
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}
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}
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return null;
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}
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#endregion
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}
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}
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