@tool
extends Node3D

enum EActionType {Pressed, Released}
enum ECharacterType {Player, Monster, Bullet}
enum ETeam {Player, Monster}
enum EStance {
	Idle,Ground1,Ground2,Ground3,Ground4,Ground5,Ground6,Ground7,
	AirIdle = 10,Air1,Air2,Air3,
	None = 99,
	Any = 100,
}
enum EBreakLevel {None, Cancel, Jump, Break, Walk} #不可打断 取消技打断 跳跃打断 连招打断 行走打断
enum ECoreType {Free ,Lock, Passive}
