@tool
extends SkillCfg

class_name SkillPlayerCfg

@export var weapon : WeaponCfg
@export var stance_from : Enum.EStance = Enum.EStance.Any
@export var stance_to : Enum.EStance
@export var break_level : Enum.EBreakLevel = Enum.EBreakLevel.Break
@export_enum("none","attack_light","attack_heavy","flash") var action : String = "none"
