[gd_scene load_steps=5 format=3 uid="uid://io1yfgjm480t"]

[ext_resource type="Script" path="res://script/effect/particle.gd" id="1_qxvm2"]
[ext_resource type="Material" uid="uid://tlhcll6fyp7q" path="res://render/material/effect_hit.tres" id="2_54a52"]
[ext_resource type="Material" uid="uid://bns2vfyf2qy6u" path="res://render/process_material/hit_normal.tres" id="3_1alqw"]

[sub_resource type="QuadMesh" id="QuadMesh_0j7av"]

[node name="Particle" type="Node3D"]
script = ExtResource("1_qxvm2")

[node name="Slash" type="GPUParticles3D" parent="."]
material_override = ExtResource("2_54a52")
cast_shadow = 0
emitting = false
amount = 1
lifetime = 0.25
one_shot = true
fixed_fps = 60
local_coords = true
process_material = ExtResource("3_1alqw")
draw_pass_1 = SubResource("QuadMesh_0j7av")
