[gd_scene load_steps=5 format=3 uid="uid://d28u2q2eihye7"]

[ext_resource type="Texture2D" uid="uid://v7eail24xpqg" path="res://addons/MetroidvaniaSystem/Themes/RR/PlayerLocation.png" id="1_8jnds"]

[sub_resource type="Animation" id="Animation_ys7gg"]
resource_name = "Idle"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(2, 0.5),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}

[sub_resource type="Animation" id="Animation_tvuic"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_n0w0r"]
_data = {
"Idle": SubResource("Animation_ys7gg"),
"RESET": SubResource("Animation_tvuic")
}

[node name="PlayerLocation" type="Sprite2D"]
texture = ExtResource("1_8jnds")

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Idle"
libraries = {
"": SubResource("AnimationLibrary_n0w0r")
}
