[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://chuv8k5d44ln4"]

[ext_resource type="Resource" uid="uid://dbs2wjw20s0hu" path="res://config/attack/heavy_hit_blow.tres" id="1_7tise"]
[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_xsxbs"]
[ext_resource type="Animation" uid="uid://dk1o3gqhjmuvh" path="res://resource/skill_animation/hero01_long_attack04.tres" id="2_sam6s"]
[ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_w7h1m"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_plyre"]

[resource]
script = ExtResource("1_xsxbs")
weapon = ExtResource("4_plyre")
stance_from = 3
stance_to = 4
break_level = 3
action = "attack_light"
name = ""
skill_animation = ExtResource("2_sam6s")
attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_7tise")])
has_animation = false
sprite_frams = ExtResource("3_w7h1m")
animation_name = "long_attack04"
