[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://4whbnu8f7qyo"]

[ext_resource type="Resource" uid="uid://ckbf40c75bfqf" path="res://config/attack/normal_hit_up.tres" id="1_edtv7"]
[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_1xtt1"]
[ext_resource type="Animation" uid="uid://iprcbf277rf4" path="res://resource/skill_animation/hero01_long_skill02.tres" id="3_b7s0y"]
[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="4_rbnly"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="5_u5xo6"]

[resource]
script = ExtResource("2_1xtt1")
weapon = ExtResource("5_u5xo6")
stance_from = 2
stance_to = 10
break_level = 3
action = "attack_heavy"
name = ""
skill_animation = ExtResource("3_b7s0y")
attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_edtv7")])
has_animation = false
sprite_frams = ExtResource("4_rbnly")
animation_name = "long_skill02"
