[gd_scene load_steps=5 format=3 uid="uid://brmrbsa4ongaw"]

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[sub_resource type="Animation" id="Animation_ff42g"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}

[sub_resource type="Animation" id="Animation_2cmdj"]
resource_name = "Spin"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 6.28319]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_dyruj"]
_data = {
"RESET": SubResource("Animation_ff42g"),
"Spin": SubResource("Animation_2cmdj")
}

[node name="PlayerLocation" type="Sprite2D"]
texture_filter = 1
texture = ExtResource("1_8k1h2")

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Spin"
playback_speed = 0.5
libraries = {
"": SubResource("AnimationLibrary_dyruj")
}

[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
