[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://huxlxrmyulo"]

[ext_resource type="Resource" uid="uid://ckeuv5lhfk2s0" path="res://config/attack/normal_hit_back.tres" id="1_7ai5j"]
[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_uaib7"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="2_8uqiw"]
[ext_resource type="Animation" uid="uid://c8yueqe7rjn60" path="res://resource/skill_animation/hero01_long_attack03.tres" id="2_ugt3f"]
[ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_sr2og"]

[resource]
script = ExtResource("1_uaib7")
weapon = ExtResource("2_8uqiw")
stance_from = 2
stance_to = 3
break_level = 3
action = "attack_light"
name = ""
skill_animation = ExtResource("2_ugt3f")
attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_7ai5j")])
refresh_animation = false
sprite_frams = ExtResource("3_sr2og")
animation_name = "long_attack03"
