[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://c8r7kifl8faqr"]

[ext_resource type="Shader" path="res://render/shader/character.gdshader" id="1_ja5hr"]

[resource]
render_priority = 0
shader = ExtResource("1_ja5hr")
shader_parameter/flash_white = null
shader_parameter/deformation_dir = Vector2(1, 0)
shader_parameter/deformation_rate = 0.0
