[gd_scene load_steps=4 format=3 uid="uid://chi3x0mugaiu4"]

[ext_resource type="Script" path="res://script/ui/hud/weapon_item_sub.gd" id="1_si20m"]
[ext_resource type="Texture2D" uid="uid://7138jsp4yabf" path="res://resource/ui/hud/weapon_slot.png" id="2_cxs45"]
[ext_resource type="Texture2D" uid="uid://ksw3dvkdv6ud" path="res://resource/ui/icon/long.png" id="3_i0fx0"]

[node name="Weapon" type="Control"]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -80.0
offset_top = -16.0
offset_right = -48.0
offset_bottom = 16.0
grow_horizontal = 2
grow_vertical = 2
pivot_offset = Vector2(16, 16)
script = ExtResource("1_si20m")

[node name="WeaponSlot" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -16.0
offset_top = -16.0
offset_right = 16.0
offset_bottom = 16.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_cxs45")

[node name="WeaponIcon" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -32.0
offset_top = -32.0
offset_right = 32.0
offset_bottom = 32.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("3_i0fx0")
