[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://c8r7kifl8faqr"]

[ext_resource type="Shader" path="res://render/shader/character_silhouette.gdshader" id="2_camhu"]

[resource]
render_priority = 0
shader = ExtResource("2_camhu")
shader_parameter/color = null
