[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=4 format=3 uid="uid://cuwtxibg84nno"]

[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_702bi"]
[ext_resource type="Animation" uid="uid://dokxns0q44rux" path="res://resource/skill_animation/hero01_common_skill0101.tres" id="2_o71rh"]
[ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_ppacp"]

[resource]
script = ExtResource("1_702bi")
stance_from = 100
stance_to = 2
break_level = 3
action = "none"
name = ""
skill_animation = ExtResource("2_o71rh")
attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([])
sub_character_list = Array[Resource("res://script/config/character_cfg.gd")]([])
free_lock = false
refresh_animation = false
sprite_frames = ExtResource("3_ppacp")
animation_name = "long_attack01"
