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1 year ago
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://nufv335woq2s"]
9 months ago
[ext_resource type="Shader" uid="uid://b80561xeegp4" path="res://render/shader/level_grass.gdshader" id="1_crjsp"]
1 year ago
[ext_resource type="Texture2D" uid="uid://bhltn1sfrnb3p" path="res://render/texture/common/common_ramp_green.tres" id="2_eyk30"]
[ext_resource type="Texture2D" uid="uid://6c1yt0vihays" path="res://render/texture/common/common_noise.tres" id="3_183e7"]
[sub_resource type="Curve" id="Curve_05s7l"]
_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1e-05, 0.29661), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_cknys"]
curve = SubResource("Curve_05s7l")
[resource]
render_priority = 0
shader = ExtResource("1_crjsp")
shader_parameter/wind_speed = 0.05
shader_parameter/wind_strength = 0.2
shader_parameter/wind_texture_tile_size = 20.0
shader_parameter/wind_vertical_strength = 0.05
shader_parameter/wind_horizontal_direction = Vector2(1, 0.5)
shader_parameter/color_ramp = ExtResource("2_eyk30")
shader_parameter/wind_noise = ExtResource("3_183e7")
8 months ago
shader_parameter/character_position = Vector3(19.0101, 0.670344, 79.6646)
shader_parameter/character_radius = 0.5
1 year ago
shader_parameter/character_distance_falloff_curve = SubResource("CurveTexture_cknys")
8 months ago
shader_parameter/character_push_strength = 0.75