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1 year ago
[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://0nysxqwoq5tj"]
[ext_resource type="Resource" uid="uid://dr70nrjjk754r" path="res://config/attack/blunt_mid_hit_down_forward.tres" id="1_w8lg4"]
[ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_2gnst"]
[ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_ghxjs"]
[ext_resource type="Animation" uid="uid://dfe8krunqdf3m" path="res://resource/skill_animation/hero01_fist_air_attack03.tres" id="4_y802t"]
[ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="5_pslv2"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_t7m8t"]
[resource]
script = ExtResource("3_ghxjs")
weapon = ExtResource("6_t7m8t")
action = "attack_light"
name = ""
skill_animation = ExtResource("4_y802t")
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range = 0.0
free_lock = false
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ignore_push = false
attack1 = ExtResource("1_w8lg4")
attack1_box = ExtResource("2_2gnst")
attack1_with_pause_frame = true
attack1_with_stop = true
attack2_with_pause_frame = false
attack2_with_stop = false
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stance_from = 12
stance_to = 13
break_level = 3
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is_charging = false
mp_cost = 0
mp_sub_cost = false
warn_type = 0
with_stop = false
is_lock_x = true
refresh_animation = false
sprite_frames = ExtResource("5_pslv2")
animation_name = "fist_air_attack03"