|
|
|
|
; Engine configuration file.
|
|
|
|
|
; It's best edited using the editor UI and not directly,
|
|
|
|
|
; since the parameters that go here are not all obvious.
|
|
|
|
|
;
|
|
|
|
|
; Format:
|
|
|
|
|
; [section] ; section goes between []
|
|
|
|
|
; param=value ; assign values to parameters
|
|
|
|
|
|
|
|
|
|
config_version=5
|
|
|
|
|
|
|
|
|
|
[addons]
|
|
|
|
|
|
|
|
|
|
resources_spreadsheet_view/color_rows=true
|
|
|
|
|
resources_spreadsheet_view/color_arrays=true
|
|
|
|
|
resources_spreadsheet_view/array_min_width=128.0
|
|
|
|
|
resources_spreadsheet_view/resource_preview_size=32.0
|
|
|
|
|
resources_spreadsheet_view/clip_headers=false
|
|
|
|
|
resources_spreadsheet_view/dupe_arrays=true
|
|
|
|
|
resources_spreadsheet_view/context_menu_on_leftclick=false
|
|
|
|
|
|
|
|
|
|
[application]
|
|
|
|
|
|
|
|
|
|
config/name="Touhou Gd"
|
|
|
|
|
run/main_scene="res://scene/launcher.tscn"
|
|
|
|
|
config/features=PackedStringArray("4.2", "Forward Plus")
|
|
|
|
|
config/icon="res://icon.svg"
|
|
|
|
|
|
|
|
|
|
[aseprite_importers]
|
|
|
|
|
|
|
|
|
|
aseprite_executable_path="D:/Steam/steamapps/common/Aseprite/Aseprite.exe"
|
|
|
|
|
|
|
|
|
|
[autoload]
|
|
|
|
|
|
|
|
|
|
InputManager="*res://script/manager/input_manager.gd"
|
|
|
|
|
SignalManager="*res://script/manager/signal_manager.gd"
|
|
|
|
|
ResourceManager="*res://script/manager/resource_manager.gd"
|
|
|
|
|
Setting="*res://script/_global/setting.gd"
|
|
|
|
|
Enum="*res://script/_global/enum.gd"
|
|
|
|
|
Util="*res://script/_global/util.gd"
|
|
|
|
|
Global="*res://script/_global/global.gd"
|
|
|
|
|
|
|
|
|
|
[display]
|
|
|
|
|
|
|
|
|
|
window/size/always_on_top=true
|
|
|
|
|
|
|
|
|
|
[editor_plugins]
|
|
|
|
|
|
|
|
|
|
enabled=PackedStringArray("res://addons/MagicaVoxel_Importer_with_Extensions/plugin.cfg", "res://addons/nklbdev.aseprite_importers/plugin.cfg", "res://addons/resources_spreadsheet_view/plugin.cfg")
|
|
|
|
|
|
|
|
|
|
[file_customization]
|
|
|
|
|
|
|
|
|
|
folder_colors={
|
|
|
|
|
"res://resource/animation/character/": "yellow"
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[importer_defaults]
|
|
|
|
|
|
|
|
|
|
texture={
|
|
|
|
|
"compress/channel_pack": 0,
|
|
|
|
|
"compress/hdr_compression": 0,
|
|
|
|
|
"compress/high_quality": false,
|
|
|
|
|
"compress/lossy_quality": 0.7,
|
|
|
|
|
"compress/mode": 0,
|
|
|
|
|
"compress/normal_map": 2,
|
|
|
|
|
"detect_3d/compress_to": 0,
|
|
|
|
|
"mipmaps/generate": false,
|
|
|
|
|
"mipmaps/limit": -1,
|
|
|
|
|
"process/fix_alpha_border": false,
|
|
|
|
|
"process/hdr_as_srgb": false,
|
|
|
|
|
"process/hdr_clamp_exposure": false,
|
|
|
|
|
"process/normal_map_invert_y": false,
|
|
|
|
|
"process/premult_alpha": false,
|
|
|
|
|
"process/size_limit": 0,
|
|
|
|
|
"roughness/mode": 0,
|
|
|
|
|
"roughness/src_normal": ""
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[input]
|
|
|
|
|
|
|
|
|
|
attack_light={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":74,"key_label":0,"unicode":106,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
attack_heavy={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":75,"key_label":0,"unicode":107,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
move_left={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
move_right={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
move_up={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
move_down={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
jump={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
flash={
|
|
|
|
|
"deadzone": 0.5,
|
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[memory]
|
|
|
|
|
|
|
|
|
|
limits/multithreaded_server/rid_pool_prealloc=100
|
|
|
|
|
limits/message_queue/max_size_mb=2048
|
|
|
|
|
|
|
|
|
|
[rendering]
|
|
|
|
|
|
|
|
|
|
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
|