You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
	
	
		
			
				
					
						
							|  |  |  | extends Resource | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class_name AttackCfg | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | @export_group("数值") | 
					
						
							|  |  |  | @export var damage_rate : float = 1 #伤害系数 | 
					
						
							|  |  |  | @export var break_level : int = 1 #硬直等级 | 
					
						
							|  |  |  | @export var stun_attack : float = 10 #眩晕值伤害 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | @export_group("类型标记") | 
					
						
							|  |  |  | @export var damage_type : Enum.EDamageType = Enum.EDamageType.Sharp # 伤害类型 | 
					
						
							|  |  |  | @export var is_floating : bool #是否浮空技 | 
					
						
							|  |  |  | @export var is_hit_down : bool #是否击落技 | 
					
						
							|  |  |  | @export var is_rebound : bool #是否地面反弹技能 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | @export_group("强制位移") | 
					
						
							|  |  |  | @export var hit_back_speed : float #击退速度 | 
					
						
							|  |  |  | @export var hit_up_speed : float #击飞速度 | 
					
						
							|  |  |  | @export var hit_back_duration : float = 0.05 #击退持续时间 | 
					
						
							|  |  |  | @export var hit_up_duration : float = 0.05 #击飞持续时间 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | @export_group("卡帧") | 
					
						
							|  |  |  | @export var pause_time : float #卡帧时间 | 
					
						
							|  |  |  | @export var is_force_pause : bool #是否强制卡帧 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | @export_group("判定框") | 
					
						
							|  |  |  | @export var height : float = 2 #判定框高度 | 
					
						
							|  |  |  | @export var radius : float #圆形判定框 半径 | 
					
						
							|  |  |  | @export var size : Vector2 = Vector2(2,1) #矩形判定框 大小 | 
					
						
							|  |  |  | @export var offset : Vector2 = Vector2(1,0) #偏移 | 
					
						
							|  |  |  | 
 |