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[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://b6x3jdiqtum6"]
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[ext_resource type="Resource" uid="uid://bsqk3q6mccllg" path="res://config/attack/normal.tres" id="1_6ven2"]
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[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_gik08"]
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[ext_resource type="Animation" uid="uid://daopmieibx3b7" path="res://resource/skill_animation/hero01_long_attack01.tres" id="2_6nbpq"]
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[ext_resource type="SpriteFrames" uid="uid://7swf8owxd63i" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_og1bb"]
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[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_id85o"]
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[resource]
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script = ExtResource("1_gik08")
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weapon = ExtResource("4_id85o")
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stance_from = 0
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stance_to = 1
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break_level = 3
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action = "attack_light"
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name = ""
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skill_animation = ExtResource("2_6nbpq")
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attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_6ven2")])
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has_animation = false
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sprite_frams = ExtResource("3_og1bb")
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animation_name = "long_attack01"
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