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[gd_scene load_steps=6 format=3 uid="uid://b0ogpoluxbsxx"]
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[ext_resource type="Script" path="res://script/effect/fragment.gd" id="1_blddo"]
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[ext_resource type="Material" uid="uid://b3mpocbc8svx2" path="res://render/material/fragment.tres" id="2_cd8nd"]
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[ext_resource type="PackedScene" uid="uid://ccxyyunj4ohqt" path="res://scene/effect/particle/particle_blood_decal.tscn" id="2_hrv13"]
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[ext_resource type="Texture2D" uid="uid://bcrr12gbos636" path="res://render/texture/particle/shape/fragment1.png" id="3_vu5gy"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_1r022"]
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radius = 0.1
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[node name="Fragment" type="CharacterBody3D"]
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collision_layer = 256
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script = ExtResource("1_blddo")
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sub = ExtResource("2_hrv13")
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velocity_min = Vector2(1, 2)
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velocity_max = Vector2(2, 4)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_1r022")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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unique_name_in_owner = true
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material_override = ExtResource("2_cd8nd")
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modulate = Color(0, 0, 0, 1)
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pixel_size = 0.004
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texture = ExtResource("3_vu5gy")
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hframes = 2
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vframes = 2
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