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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://d2pyl8sqnljtw"]
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[ext_resource type="Resource" uid="uid://dib6g7t6p5ac2" path="res://config/attack/blunt_normal_hit.tres" id="1_hnewa"]
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[ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_j6y4b"]
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[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_8ixmd"]
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[ext_resource type="Animation" uid="uid://xfuwfwtw4cna" path="res://resource/skill_animation/hero01_short_attack02.tres" id="4_mepfm"]
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[ext_resource type="SpriteFrames" uid="uid://cndpnxtdh37ii" path="res://resource/animation/character/hero01_short_attack.aseprite" id="5_dxfya"]
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[ext_resource type="Resource" uid="uid://pnhii1a83axg" path="res://config/weapon/short.tres" id="6_e44nf"]
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[resource]
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script = ExtResource("3_8ixmd")
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weapon = ExtResource("6_e44nf")
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action = "attack_light"
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name = ""
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skill_animation = ExtResource("4_mepfm")
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range = 0.0
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free_lock = false
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ignore_push = false
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attack1 = ExtResource("1_hnewa")
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attack1_box = ExtResource("2_j6y4b")
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stance_from = 1
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stance_to = 2
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break_level = 3
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is_charging = false
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mp_cost = 0
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mp_sub_cost = false
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warn_type = 0
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with_stop = false
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is_lock_x = true
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refresh_animation = false
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sprite_frames = ExtResource("5_dxfya")
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animation_name = "short_attack02"
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