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							|  |  |  | [gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=4 format=3 uid="uid://cyqiiar75vf87"] | 
					
						
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							|  |  |  | [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="1_blorc"] | 
					
						
							|  |  |  | [ext_resource type="Animation" uid="uid://73awn8b7c63v" path="res://resource/skill_animation/hero01_basic_air_flash.tres" id="2_sx5x4"] | 
					
						
							|  |  |  | [ext_resource type="SpriteFrames" uid="uid://jpxh0jr8wp8g" path="res://resource/animation/character/hero01_basic.aseprite" id="3_ciqr7"] | 
					
						
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							|  |  |  | [resource] | 
					
						
							|  |  |  | script = ExtResource("1_blorc") | 
					
						
							|  |  |  | action = "flash" | 
					
						
							|  |  |  | name = "" | 
					
						
							|  |  |  | skill_animation = ExtResource("2_sx5x4") | 
					
						
							|  |  |  | range = 0.0 | 
					
						
							|  |  |  | free_lock = true | 
					
						
							|  |  |  | ignore_push = true | 
					
						
							|  |  |  | stance_from = 101 | 
					
						
							|  |  |  | stance_to = 10 | 
					
						
							|  |  |  | break_level = 1 | 
					
						
							|  |  |  | is_charging = false | 
					
						
							|  |  |  | mp_cost = 0 | 
					
						
							|  |  |  | refresh_animation = false | 
					
						
							|  |  |  | sprite_frames = ExtResource("3_ciqr7") | 
					
						
							|  |  |  | animation_name = "basic_air_flash" |