You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
|
extends Node3D
|
|
|
|
|
|
|
|
|
|
#==scene==
|
|
|
|
|
var scene_player: PackedScene = load("res://scene/character/player.tscn")
|
|
|
|
|
var scene_monster: PackedScene = load("res://scene/character/monster.tscn")
|
|
|
|
|
var scene_bullet: PackedScene = load("res://scene/character/bullet.tscn")
|
|
|
|
|
#==material==
|
|
|
|
|
var material_character: Material = load("res://render/material/character.tres") as Material
|
|
|
|
|
var material_character_sub: Material = load("res://render/material/character_sub.tres") as Material
|
|
|
|
|
#==effect==
|
|
|
|
|
var particle_hit_sharp: PackedScene = load("res://scene/effect/particle/particle_hit_sharp.tscn")
|
|
|
|
|
var particle_hit_blunt: PackedScene = load("res://scene/effect/particle/particle_hit_blunt.tscn")
|
|
|
|
|
var particle_hit_ground: PackedScene = load("res://scene/effect/particle/particle_hit_ground.tscn")
|
|
|
|
|
var particle_debug_box: PackedScene = load("res://scene/effect/particle/particle_debug_box.tscn")
|
|
|
|
|
var particle_debug_cylinder: PackedScene = load("res://scene/effect/particle/particle_debug_cylinder.tscn")
|
|
|
|
|
#==config==
|
|
|
|
|
#character
|
|
|
|
|
var cfg_character_player: CharacterCfg = load("res://config/character/hero01.tres") as CharacterCfg
|
|
|
|
|
var cfg_character_monster_test: CharacterCfg = load("res://config/character/monster02.tres") as CharacterCfg
|
|
|
|
|
#attack
|
|
|
|
|
var cfg_attack_normal: AttackCfg = load("res://config/attack/sharp_normal_hit.tres") as AttackCfg
|
|
|
|
|
var cfg_attack_box_normal: AttackCfg = load("res://config/attack_box/circle_normal.tres") as AttackCfg
|
|
|
|
|
var cfg_attack_rebound: AttackCfg = load("res://config/attack/rebound.tres") as AttackCfg
|