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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://chuf7yp2oc0f7"]
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[ext_resource type="Resource" uid="uid://d3mcp8sf6qbmd" path="res://config/attack/sharp_normal_hit.tres" id="1_l1ina"]
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[ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_whygf"]
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[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_to21l"]
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[ext_resource type="Animation" uid="uid://cjc6sis2xn1yy" path="res://resource/skill_animation/hero01_long_air_skill02.tres" id="4_u7aq7"]
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[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="5_6p3pi"]
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[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_vj7l0"]
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[resource]
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script = ExtResource("3_to21l")
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weapon = ExtResource("6_vj7l0")
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action = "attack_heavy"
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name = ""
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skill_animation = ExtResource("4_u7aq7")
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range = 0.0
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free_lock = false
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ignore_push = true
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attack1 = ExtResource("1_l1ina")
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attack1_box = ExtResource("2_whygf")
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stance_from = 12
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stance_to = 0
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break_level = 3
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is_charging = false
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mp_cost = 0
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mp_sub_cost = false
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warn_type = 0
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with_stop = false
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is_lock_x = true
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refresh_animation = false
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sprite_frames = ExtResource("5_6p3pi")
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animation_name = "long_air_skill02"
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