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							|  |  |  | [gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=6 format=3 uid="uid://0n2jnkdrwa2l"] | 
					
						
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							|  |  |  | [ext_resource type="Resource" uid="uid://bwe8xlgfhx1gl" path="res://config/attack/blunt_heavy_hit_blow.tres" id="1_5lwhl"] | 
					
						
							|  |  |  | [ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_g7bbg"] | 
					
						
							|  |  |  | [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="2_ym7q1"] | 
					
						
							|  |  |  | [ext_resource type="Animation" uid="uid://b2xdmgnem1h4g" path="res://resource/skill_animation/hero01_fist_attack05.tres" id="3_dbjmb"] | 
					
						
							|  |  |  | [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_en30r"] | 
					
						
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							|  |  |  | [resource] | 
					
						
							|  |  |  | script = ExtResource("2_ym7q1") | 
					
						
							|  |  |  | weapon = ExtResource("5_en30r") | 
					
						
							|  |  |  | action = "attack_light" | 
					
						
							|  |  |  | name = "" | 
					
						
							|  |  |  | sub_character_count = 0 | 
					
						
							|  |  |  | skill_animation = ExtResource("3_dbjmb") | 
					
						
							|  |  |  | stance_from = 4 | 
					
						
							|  |  |  | stance_to = 5 | 
					
						
							|  |  |  | break_level = 3 | 
					
						
							|  |  |  | is_charging = false | 
					
						
							|  |  |  | attack1 = ExtResource("1_5lwhl") | 
					
						
							|  |  |  | attack1_box = ExtResource("2_g7bbg") | 
					
						
							|  |  |  | attack1_with_stop = true | 
					
						
							|  |  |  | attack2_with_stop = false | 
					
						
							|  |  |  | mp_cost = 0 | 
					
						
							|  |  |  | mp_sub_cost = false | 
					
						
							|  |  |  | free_lock = false | 
					
						
							|  |  |  | ignore_push = false | 
					
						
							|  |  |  | is_lock_x = true | 
					
						
							|  |  |  | is_lock_x_move = false | 
					
						
							|  |  |  | range = 0.0 | 
					
						
							|  |  |  | warn_type = 0 | 
					
						
							|  |  |  | animation_name = "fist_attack05" |