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			12 lines
		
	
	
		
			358 B
		
	
	
	
		
			GDScript
		
	
		
		
			
		
	
	
			12 lines
		
	
	
		
			358 B
		
	
	
	
		
			GDScript
		
	
| 
											2 years ago
										 | extends Node3D | ||
|  | 
 | ||
|  | func _input(event): | ||
|  | 	if !event.is_action_type(): | ||
|  | 		return | ||
|  | 	if event.is_pressed(): | ||
|  | 		SignalManager.input_action_pressed.emit(event) | ||
|  | 	elif event.is_released(): | ||
|  | 		SignalManager.input_action_released.emit(event) | ||
|  | 	var input_dir = Input.get_vector("move_left", "move_right", "move_up", "move_down") | ||
|  | 	SignalManager.input_action_move.emit(input_dir) |