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[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://dekpkk8o6o8hk"]
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[ext_resource type="Resource" uid="uid://duu05cr8gk5v4" path="res://config/attack/blunt_mid_hit_blow.tres" id="1_am4eq"]
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[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_fde7v"]
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[ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_ja1d4"]
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[ext_resource type="Animation" uid="uid://c6mk8tfdpniys" path="res://resource/skill_animation/hero01_fist_attack03.tres" id="3_6rajt"]
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[ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_orcy6"]
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[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_r5lmk"]
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[resource]
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script = ExtResource("2_fde7v")
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weapon = ExtResource("5_r5lmk")
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stance_from = 2
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stance_to = 3
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break_level = 3
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action = "attack_light"
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name = ""
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skill_animation = ExtResource("3_6rajt")
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free_lock = false
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ignore_push = false
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attack1 = ExtResource("1_am4eq")
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attack1_box = ExtResource("2_ja1d4")
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refresh_animation = false
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sprite_frames = ExtResource("4_orcy6")
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animation_name = "fist_attack03"
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