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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://6jmgeug5h15"]
[ext_resource type="Resource" uid="uid://cuc04svaipss7" path="res://config/attack/sharp_normal_none.tres" id="1_orvsj"]
[ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_332ws"]
[ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_0cjr8"]
[ext_resource type="Animation" uid="uid://cc086nunelk2q" path="res://resource/skill_animation/hero01_long_stab01.tres" id="4_mjivf"]
[ext_resource type="SpriteFrames" uid="uid://c6w03xigmrd31" path="res://resource/animation/character/hero01_long_skill03.aseprite" id="5_j4rp7"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_un8sq"]
[resource]
script = ExtResource("3_0cjr8")
weapon = ExtResource("6_un8sq")
action = "attack_light"
name = ""
skill_animation = ExtResource("4_mjivf")
stance_from = 30
stance_to = 30
break_level = 3
is_charging = false
attack1 = ExtResource("1_orvsj")
attack1_box = ExtResource("2_332ws")
attack1_with_stop = false
attack2_with_stop = false
mp_cost = 0
mp_sub_cost = false
free_lock = false
ignore_push = true
with_stop = false
is_lock_x = true
is_lock_x_move = true
range = 0.0
warn_type = 0
sprite_frames = ExtResource("5_j4rp7")
animation_name = "long_skill_stab02"