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							|  |  |  | [gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://5ufjc1dso0y8"] | 
					
						
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							|  |  |  | [ext_resource type="Resource" uid="uid://btg40rn2f36c2" path="res://config/attack/sharp_normal_hit_back.tres" id="1_7ai5j"] | 
					
						
							|  |  |  | [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_uaib7"] | 
					
						
							|  |  |  | [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="2_8uqiw"] | 
					
						
							|  |  |  | [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_j0l20"] | 
					
						
							|  |  |  | [ext_resource type="Animation" uid="uid://c8yueqe7rjn60" path="res://resource/skill_animation/hero01_long_attack03.tres" id="2_ugt3f"] | 
					
						
							|  |  |  | [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_sr2og"] | 
					
						
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							|  |  |  | [resource] | 
					
						
							|  |  |  | script = ExtResource("1_uaib7") | 
					
						
							|  |  |  | weapon = ExtResource("2_8uqiw") | 
					
						
							|  |  |  | stance_from = 2 | 
					
						
							|  |  |  | stance_to = 3 | 
					
						
							|  |  |  | break_level = 3 | 
					
						
							|  |  |  | action = "attack_light" | 
					
						
							|  |  |  | name = "" | 
					
						
							|  |  |  | skill_animation = ExtResource("2_ugt3f") | 
					
						
							|  |  |  | free_lock = false | 
					
						
							|  |  |  | attack1 = ExtResource("1_7ai5j") | 
					
						
							|  |  |  | attack1_box = ExtResource("2_j0l20") | 
					
						
							|  |  |  | attack2 = ExtResource("1_7ai5j") | 
					
						
							|  |  |  | attack2_box = ExtResource("2_j0l20") | 
					
						
							|  |  |  | refresh_animation = false | 
					
						
							|  |  |  | sprite_frames = ExtResource("3_sr2og") | 
					
						
							|  |  |  | animation_name = "long_attack03" |