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			42 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			GDScript
		
	
		
		
			
		
	
	
			42 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			GDScript
		
	
| 
											2 years ago
										 | ## The limiter will execute its child `x` amount of times. When the number of | ||
|  | ## maximum ticks is reached, it will return a `FAILURE` status code. | ||
|  | @tool | ||
|  | @icon("../../icons/limiter.svg") | ||
|  | class_name LimiterDecorator extends Decorator | ||
|  | 
 | ||
|  | @onready var cache_key = 'limiter_%s' % self.get_instance_id() | ||
|  | 
 | ||
|  | @export var max_count : float = 0 | ||
|  | 
 | ||
|  | func tick(actor: Node, blackboard: Blackboard) -> int: | ||
|  | 	var child = self.get_child(0) | ||
|  | 	var current_count = blackboard.get_value(cache_key, 0, str(actor.get_instance_id())) | ||
|  | 
 | ||
|  | 	if current_count == 0: | ||
|  | 		child.before_run(actor, blackboard) | ||
|  | 
 | ||
|  | 	if current_count < max_count: | ||
|  | 		blackboard.set_value(cache_key, current_count + 1, str(actor.get_instance_id())) | ||
|  | 		var response = child.tick(actor, blackboard) | ||
|  | 		if can_send_message(blackboard): | ||
|  | 			BeehaveDebuggerMessages.process_tick(child.get_instance_id(), response) | ||
|  | 
 | ||
|  | 		if child is ConditionLeaf: | ||
|  | 			blackboard.set_value("last_condition", child, str(actor.get_instance_id())) | ||
|  | 			blackboard.set_value("last_condition_status", response, str(actor.get_instance_id())) | ||
|  | 
 | ||
|  | 		if child is ActionLeaf and response == RUNNING: | ||
|  | 			running_child = child | ||
|  | 			blackboard.set_value("running_action", child, str(actor.get_instance_id())) | ||
|  | 
 | ||
|  | 		return response | ||
|  | 	else: | ||
|  | 		child.after_run(actor, blackboard) | ||
|  | 		return FAILURE | ||
|  | 
 | ||
|  | 
 | ||
|  | func get_class_name() -> Array[StringName]: | ||
|  | 	var classes := super() | ||
|  | 	classes.push_back(&"LimiterDecorator") | ||
|  | 	return classes |