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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://drg4yoi84to86"]
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[ext_resource type="Resource" uid="uid://ckbf40c75bfqf" path="res://config/attack/sharp_normal_hit_up.tres" id="1_rnu2n"]
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[ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_t6vds"]
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[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_jgqf0"]
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[ext_resource type="Animation" uid="uid://uxuayi0qf3b7" path="res://resource/skill_animation/hero01_long_air_skill01.tres" id="4_udq7v"]
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[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="5_ciknn"]
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[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_qrnr4"]
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[resource]
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script = ExtResource("3_jgqf0")
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weapon = ExtResource("6_qrnr4")
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action = "attack_heavy"
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name = ""
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skill_animation = ExtResource("4_udq7v")
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range = 0.0
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free_lock = false
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ignore_push = false
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attack1 = ExtResource("1_rnu2n")
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attack1_box = ExtResource("2_t6vds")
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stance_from = 11
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stance_to = 12
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break_level = 3
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refresh_animation = false
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sprite_frames = ExtResource("5_ciknn")
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animation_name = "long_air_skill01"
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