You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
	
	
		
			152 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
		
		
			
		
	
	
			152 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
| 
											1 year ago
										 | [gd_resource type="Animation" load_steps=2 format=3 uid="uid://bbq4e0a0eyrke"] | ||
|  | 
 | ||
|  | [ext_resource type="SpriteFrames" uid="uid://bvnjq6vtioip" path="res://resource/animation/character/hero01_fist_skill02.aseprite" id="1_0pidd"] | ||
|  | 
 | ||
|  | [resource] | ||
|  | resource_name = "hero01_fist_skill_charging02" | ||
|  | length = 0.9 | ||
|  | step = 0.1 | ||
|  | tracks/0/type = "value" | ||
|  | tracks/0/imported = false | ||
|  | tracks/0/enabled = true | ||
|  | tracks/0/path = NodePath("View:sprite_frames") | ||
|  | tracks/0/interp = 1 | ||
|  | tracks/0/loop_wrap = true | ||
|  | tracks/0/keys = { | ||
|  | "times": PackedFloat32Array(0), | ||
|  | "transitions": PackedFloat32Array(1), | ||
|  | "update": 1, | ||
|  | "values": [ExtResource("1_0pidd")] | ||
|  | } | ||
|  | tracks/1/type = "value" | ||
|  | tracks/1/imported = false | ||
|  | tracks/1/enabled = true | ||
|  | tracks/1/path = NodePath("View:animation") | ||
|  | tracks/1/interp = 1 | ||
|  | tracks/1/loop_wrap = true | ||
|  | tracks/1/keys = { | ||
|  | "times": PackedFloat32Array(0), | ||
|  | "transitions": PackedFloat32Array(1), | ||
|  | "update": 1, | ||
|  | "values": [&"fist_skill_charging02"] | ||
|  | } | ||
|  | tracks/2/type = "value" | ||
|  | tracks/2/imported = false | ||
|  | tracks/2/enabled = true | ||
|  | tracks/2/path = NodePath("Status:break_level") | ||
|  | tracks/2/interp = 1 | ||
|  | tracks/2/loop_wrap = true | ||
|  | tracks/2/keys = { | ||
|  | "times": PackedFloat32Array(0, 0.5, 0.7), | ||
|  | "transitions": PackedFloat32Array(1, 1, 1), | ||
|  | "update": 1, | ||
|  | "values": [0, 3, 4] | ||
|  | } | ||
|  | tracks/3/type = "value" | ||
|  | tracks/3/imported = false | ||
|  | tracks/3/enabled = true | ||
|  | tracks/3/path = NodePath("Status:speed_up_rate") | ||
|  | tracks/3/interp = 1 | ||
|  | tracks/3/loop_wrap = true | ||
|  | tracks/3/keys = { | ||
|  | "times": PackedFloat32Array(0, 0.2), | ||
|  | "transitions": PackedFloat32Array(1, 1), | ||
|  | "update": 1, | ||
|  | "values": [-0.5, -1.0] | ||
|  | } | ||
|  | tracks/4/type = "value" | ||
|  | tracks/4/imported = false | ||
|  | tracks/4/enabled = true | ||
|  | tracks/4/path = NodePath("Status:skill_move_speed") | ||
|  | tracks/4/interp = 1 | ||
|  | tracks/4/loop_wrap = true | ||
|  | tracks/4/keys = { | ||
|  | "times": PackedFloat32Array(0, 0.2), | ||
|  | "transitions": PackedFloat32Array(1, 1), | ||
|  | "update": 1, | ||
|  | "values": [8.0, 0.0] | ||
|  | } | ||
|  | tracks/5/type = "method" | ||
|  | tracks/5/imported = false | ||
|  | tracks/5/enabled = true | ||
|  | tracks/5/path = NodePath("Battle") | ||
|  | tracks/5/interp = 1 | ||
|  | tracks/5/loop_wrap = true | ||
|  | tracks/5/keys = { | ||
|  | "times": PackedFloat32Array(0, 0.1, 0.2, 1.1), | ||
|  | "transitions": PackedFloat32Array(1, 1, 1, 1), | ||
|  | "values": [{ | ||
|  | "args": [], | ||
|  | "method": &"attack1" | ||
|  | }, { | ||
|  | "args": [], | ||
|  | "method": &"attack1" | ||
|  | }, { | ||
|  | "args": [], | ||
|  | "method": &"attack2" | ||
|  | }, { | ||
|  | "args": [], | ||
|  | "method": &"attack1" | ||
|  | }] | ||
|  | } | ||
|  | tracks/6/type = "method" | ||
|  | tracks/6/imported = false | ||
|  | tracks/6/enabled = true | ||
|  | tracks/6/path = NodePath("Effect") | ||
|  | tracks/6/interp = 1 | ||
|  | tracks/6/loop_wrap = true | ||
|  | tracks/6/keys = { | ||
|  | "times": PackedFloat32Array(0, 0.1, 0.2), | ||
|  | "transitions": PackedFloat32Array(1, 1, 1), | ||
|  | "values": [{ | ||
|  | "args": [], | ||
|  | "method": &"cast_after_image" | ||
|  | }, { | ||
|  | "args": [], | ||
|  | "method": &"cast_after_image" | ||
|  | }, { | ||
|  | "args": [], | ||
|  | "method": &"cast_after_image" | ||
|  | }] | ||
|  | } | ||
|  | tracks/7/type = "method" | ||
|  | tracks/7/imported = false | ||
|  | tracks/7/enabled = true | ||
|  | tracks/7/path = NodePath("Effect") | ||
|  | tracks/7/interp = 1 | ||
|  | tracks/7/loop_wrap = true | ||
|  | tracks/7/keys = { | ||
|  | "times": PackedFloat32Array(0), | ||
|  | "transitions": PackedFloat32Array(1), | ||
|  | "values": [{ | ||
|  | "args": [], | ||
|  | "method": &"cast_attack_particle1" | ||
|  | }] | ||
|  | } | ||
|  | tracks/8/type = "method" | ||
|  | tracks/8/imported = false | ||
|  | tracks/8/enabled = true | ||
|  | tracks/8/path = NodePath("Battle") | ||
|  | tracks/8/interp = 1 | ||
|  | tracks/8/loop_wrap = true | ||
|  | tracks/8/keys = { | ||
|  | "times": PackedFloat32Array(0.3), | ||
|  | "transitions": PackedFloat32Array(1), | ||
|  | "values": [{ | ||
|  | "args": [], | ||
|  | "method": &"stop" | ||
|  | }] | ||
|  | } | ||
|  | tracks/9/type = "value" | ||
|  | tracks/9/imported = false | ||
|  | tracks/9/enabled = true | ||
|  | tracks/9/path = NodePath("View:frame") | ||
|  | tracks/9/interp = 1 | ||
|  | tracks/9/loop_wrap = true | ||
|  | tracks/9/keys = { | ||
|  | "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8), | ||
|  | "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1), | ||
|  | "update": 1, | ||
|  | "values": [0, 1, 2, 3, 4, 5, 6, 7, 8] | ||
|  | } |