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							|  |  |  | extends EffectBase | 
					
						
							|  |  |  | class_name Afterimage | 
					
						
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							|  |  |  | @export var is_moving: bool = true | 
					
						
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							|  |  |  | @onready var image: AnimatedSprite3D = $AnimatedSprite3D as AnimatedSprite3D | 
					
						
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							|  |  |  | var velocity: Vector3 | 
					
						
							|  |  |  | var target: AnimatedSprite3D | 
					
						
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							|  |  |  | func on_ready(): | 
					
						
							|  |  |  |     image.sprite_frames = target.sprite_frames | 
					
						
							|  |  |  |     image.animation = target.animation | 
					
						
							|  |  |  |     image.frame = target.frame | 
					
						
							|  |  |  |     image.frame_progress = target.frame_progress | 
					
						
							|  |  |  |     image.scale.x = target.scale.x | 
					
						
							|  |  |  |     image.pixel_size = Setting.pixel_size | 
					
						
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							|  |  |  | func on_process(delta): | 
					
						
							|  |  |  |     if is_moving: | 
					
						
							|  |  |  |         position += velocity*delta | 
					
						
							|  |  |  |     image.modulate.a = rate |