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			14 lines
		
	
	
		
			450 B
		
	
	
	
		
			GDScript
		
	
		
		
			
		
	
	
			14 lines
		
	
	
		
			450 B
		
	
	
	
		
			GDScript
		
	
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											2 years ago
										 
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								## Actions are leaf nodes that define a task to be performed by an actor.
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								## Their execution can be long running, potentially being called across multiple
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								## frame executions. In this case, the node should return `RUNNING` until the
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								## action is completed.
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								@tool
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								@icon("../../icons/action.svg")
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								class_name ActionLeaf extends Leaf
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								func get_class_name() -> Array[StringName]:
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									var classes := super()
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									classes.push_back(&"ActionLeaf")
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									return classes
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