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1 year ago
[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://dekpkk8o6o8hk"]
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[ext_resource type="Resource" uid="uid://c87w2x5qfqdns" path="res://config/attack/blunt_normal_hit_back.tres" id="1_2tlt3"]
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[ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_7j3rd"]
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[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="2_fde7v"]
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[ext_resource type="Animation" uid="uid://c6mk8tfdpniys" path="res://resource/skill_animation/hero01_fist_attack03.tres" id="3_6rajt"]
[ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_orcy6"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_r5lmk"]
[resource]
script = ExtResource("2_fde7v")
weapon = ExtResource("5_r5lmk")
action = "attack_light"
name = ""
skill_animation = ExtResource("3_6rajt")
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range = 0.0
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free_lock = false
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ignore_push = false
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attack1 = ExtResource("1_2tlt3")
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attack1_box = ExtResource("2_7j3rd")
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stance_from = 2
stance_to = 3
break_level = 3
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is_charging = false
mp_cost = 0
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mp_sub_cost = false
warn_type = 0
with_stop = false
is_lock_x = true
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refresh_animation = false
sprite_frames = ExtResource("4_orcy6")
animation_name = "fist_attack03"